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Session Google Docs

1. 3D Visualization
2. Teaching Absent Objects/Teaching in the Community
3. Blogging and Community Engagement
4. Classroom Uses for Omeka
5. CMS/LMS Evaluations
6. Digital Storytelling
7. Models for Designing Introduction to the Digital Humanities Courses
8. Teaching Tools for Facilitating Collaboration
9. Teaching TEI/XML
10. Visualization
11. Gamification
12.Teaching With Twitter
13. Teaching with Google Docs
14. The Value of Digital Pedagogy

  • Hosted by the Vassar College Learning, Teaching, and Research Center and Academic Computing Services.

    For questions about conference organization or the website, contact

    Matthew Schultz

    Christopher Dickman

All text and code on THATCamp Pedagogy 2011 is freely available for you to use, copy, adapt and distribute under a Creative Commons Attribution 3.0 Unported License as long as you link to THATCamp.org and the Center for History and New Media. The name "THATCamp" and the THATCamp logo are trademarks of the Center for History and New Media at George Mason University.

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